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Asmodee access+ was created with a simple ambition: to help more people experience the joy of playing together.

Access+ started as a dedicated game range for players with cognitive disabilities. It now has evolved into something much bigger: a company-wide initiative to make accessibility a built-in feature in our activities.

Today, we work with researchers, accessibility experts, healthcare professionals, educators and the board game community to develop accessible games, practical resources and evidence-based guidance that make play more inclusive for everyone.

An accessible board game is designed or adapted to reduce barriers – whether they are motor, cognitive, sensory, socio-economic or situational – that might prevent someone from playing. Accessibility can include clearer rules, more readable components, colour-independent information, ergonomic pieces, adaptable difficulty levels or alternative ways to play.

No. Accessible games can benefit everyone. They may support people living with visual, cognitive, motor or hearing disabilities, but they’re also useful for older adults, young children, people recovering from injury, non-native speakers, new players or anyone who simply appreciates games that are easier to understand and play.

Many accessibility features improve comfort, clarity and ease of play for everyone. Larger text, better contrast, intuitive rules or well-organised components make games more enjoyable regardless of a player’s abilities. Good accessibility improves the experience for all players.

Absolutely. Many board games can become more accessible with simple adaptations, such as modifying the rules, changing the pace of play, using card holders, adding tactile markers or printing larger game components.

Our Game Guides and Print & Play resources provide practical ideas to help you adapt existing games while preserving their original gameplay. You can also explore the Board Game Universality Index to have a practical methodology to adapt games you already own.

The Board Game Universality Index is a practical methodology developed to help analyse and adapt board games to improve their play accessibility.

It helps identify potential barriers and opportunities for adaptation so that more people can participate in play using existing games that do not meet specific accessibility needs.

Not at all. Accessibility isn’t about removing challenge, it’s about removing unnecessary barriers that prevent people from engaging in play.

Players can approach games in different ways. They may choose games that build on their existing strengths, allowing them to excel using skills they already possess. Equally, they may choose games that challenge them to practice and develop abilities they find more difficult.

Good accessibility respects both approaches. It keeps the game’s core mechanics intact while removing barriers that are unrelated to the intended experience. The result is a game that remains engaging, meaningful, and true to its original design, while giving more people the opportunity to play.

Every board game is built around a core experience that intentionally challenges different skills like memory, planning, dexterity, or observation. These core mechanics are what makes each game unique and enjoyable. Cutting these inaccessibilities out would remove part of the fun. For example, Dobble without the need for visual observation and speed would not be Dobble. However, making the cards easier to handle can make the game more accessible without changing the core game mechanic.

Accessibility is not about forcing every game to work for every player. If needed accessibility adaptations fundamentally change the game’s identity or remove the core mechanic that makes it enjoyable, it may be worth choosing a different game instead. With thousands of excellent board games available today, there is often another title that naturally provides a similar experience while being better suited to a player’s needs.

The goal is not to make every game universally accessible at all costs, but to help every player find games that offer both enjoyment and the right level of challenge. Sometimes, the best adaptation isn’t changing the game, it’s selecting one that is already a better fit.

You can use the filters of our accessible game catalog to help you select the most adapted games according to your needs!

Each game featured on our website includes accessibility information and recommendations. This includes Game Guides, Print & Play add-ons and 3D-printable accessibility accessories. Our aim is to share resources helping you understand how a game can be adapted for different players and situations.

Yes. Whenever possible, our Game Guides, Print & Play add-ons and 3D-printable accessibility accessories are available as free downloads, making it easy for players, families, educators and healthcare professionals to create practical accessibility adaptations at home, in the classroom or within their organization.

Accessibility is a collaborative effort, and innovation comes from across the board game community. That’s why we also showcase and recommend carefully selected solutions developed by trusted partners, including adaptive accessories and specialized tools that can be purchased to further enhance the gaming experience.

Our goal is simple: to make it easier for everyone to find the right resources – whether they’re free to download, easy to print at home, or available through expert partners – to create more inclusive and enjoyable play experiences.

The right accessory depends on the individual player’s needs and the type of game being played. Accessibility accessories can include card holders, adapted rules, communication supports and other practical tools.

We’ve created dedicated resources for professionals who want to use board games in educational, healthcare or community settings. Our Game Guides explain which games are appropriate for different audiences, why they can support learning, communication or wellbeing, and how to successfully introduce them into your sessions.

Whether you work in a classroom, hospital, care home, library or community organisation, our goal is to help you use games with confidence. Feel free to reach out on our dedicated hotline if you need any help or advice!

We welcome feedback from players, families and professionals. Many of the best accessibility ideas come directly from people who use our games every day. If you’ve discovered an adaptation, created an accessory or identified an improvement, we’d love to hear from you. Together, we can make board games more accessible for everyone.

Research suggests that board games can support learning, social interaction, cognitive engagement and emotional wellbeing in a variety of settings.

While games are not medical treatments, studies indicate they can be valuable tools in schools, healthcare, rehabilitation and community programmes when used appropriately.

We regularly share research findings and practical insights through our resources and conferences during events.

Absolutely. When thoughtfully selected and integrated into classroom activities, board games can become powerful educational tools.

Research suggests that board games can support the development of a wide range of skills, including problem-solving, communication, collaboration, critical thinking, and executive functions such as planning, attention and cognitive flexibility. Depending on the game, they can also reinforce subject-specific learning in areas such as mathematics, language, history or science.

Beyond academic learning, games help create an engaging classroom environment where students actively participate, learn from one another and develop essential social and emotional skills. Playing together naturally encourages children to take turns, follow rules, negotiate with others, cooperate toward shared goals, communicate respectfully and resolve disagreements. It also helps them build resilience and emotional regulation by learning to manage frustration, celebrate success, cope with setbacks and understand that winning, and losing, are both part of the experience.

The key is choosing the right game for your educational objectives and the age and abilities of your students. That’s why we’re developing dedicated resources for educators, including recommendations on which games to use, why they are relevant for different learning goals, and how to introduce them successfully in the classroom.

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